﻿#region Copyright (c) 2011 R. Uittenbosch
/*
* Copyright (C) 2011 R. Uittenbosch
* 
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and 
* associated documentation files (the "Software"), to deal in the Software without restriction, including 
* without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 
* copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the 
* following conditions:
* 
* The above copyright notice and this permission notice shall be included in all copies or substantial 
* portions of the Software.
* 
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT 
* LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO 
* EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER 
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#endregion

using System;
using System.Collections.Generic;
using System.Collections;


namespace DatabaseViewer.Interfaces
{
    public interface IVisualizerNode
    {
        /// <summary>
        /// The controltype to use when visualizing
        /// </summary>
        ControlType Control { get; set; }

        /// <summary>
        /// A list of children from this node (leafs)
        /// </summary>
        IList<IVisualizerNode> Children { get; set; }

        /// <summary>
        /// A specific datasource for this node
        /// </summary>
        IList DataSource { get; set; }

        /// <summary>
        /// The displayName for this node (default is last part of complete type)
        /// </summary>
        string DisplayName { get; set; }

        /// <summary>
        /// The objecttype in string format
        /// </summary>
        string ObjectType { get; set; }

        /// <summary>
        /// Find a specfic childnode
        /// </summary>
        /// <param name="displayName">The displayname of the node. Normaly the class name.</param>
        /// <returns>The node in case it was found, null otherwise.</returns>
        IVisualizerNode FindNode(string displayName);

        /// <summary>
        /// Find a specfic childnode
        /// </summary>
        /// <returns>The node in case it was found, null otherwise.</returns>
        IVisualizerNode FindNode<T>();         
    }
}
